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Tuesday 15 June 2021

The First Task Force Europe

 There is always a little bit extra when it comes to Black Tower projects here and so why not the odd exclusive peek at "What should have been"?

I went through a box yesterday and found three of the project submission packs that I would have touted around to publishers back in the last century (it is SO weird writing that!). I could not remember the date of the project as a lot of things I burnt a couple years back, however, a flip sheet was attached and reads:

"This series was first produced in 1987 for a European publication in Germany (Bastei). the idea is a simple one; super hero action with a quirky (NOT comical) feel to it. Each story would feature characters from different countries of West, Central and Eastern europe  -an EU of super heroes!

"Stories would move around European cities from the UK to Finland, France amnd so on.

"The first story written (six scripts fully written) and pencilled by Terry Hooper was inked by John Schiltz back in 1990 and can be updated into the 48pp album format either B&W or colour"

From pencilled notes this was something that Gil Page at Fleetway was interested in as it could fit in a lot of the old adventure characters the company had and it could also be sold to other European publishers as per past projects. Sadly, the board room said "No!" very loudly and I think Gil knew the company was going to swerve away from what it used to be.

The submission pack I found mentioned the Big Balloon Bv which was a company based in the Netherlands. I have no idea what happened after the initial fax, phone call and submission.

As far as I recall these were faxed pages that I immediately photocopied on my Canon FC220 (before its demise!).

Here you go -Task Force Europe initial story.
























Sunday 13 June 2021

The Ultimate Game -September Release?

 Just a quick update on a Sunday. The Ultimate Game comic work is almost done. The bridging pages have allowed me to expand on the two opponents' interactions and develop things with a twist.

The use of pages, some with minor touch ups, from 1993/1994 seems to work as we are messing about in time and space and things that happened in the Black Tower Universe never happened. Or might have happened. Probably differently. The Thinker once quoted Plutarch:

"What we achieve inwardly will change outer reality"

That is pretty relevant to this story which, as I announced on the Black Tower blog, WILL be a self contained book. Yes, comicdom as a whole is now taking a deep breath and waiting for the virtual tsunami of comic book genius that will set the industry ablaze (doubtful though).

Page count? No idea. I think I've gone over a hundred but have not been counting to be honest just trying to tighten up the story and enjoy drawing while I am still able.  Had I redrawn all the 1990s pages then the book would not be ready until 2022. I've done this one just for pure fun and not tried killing myself over getting something right to the point of 3-5 redraws or panels or pages.  this is my "screw it -I'm having fun!" project.

If you read the above over on Comic Bits Online here is a little more information (between us and the G7 Summit).

The two main opponents in this story....I will tell you that one is The Thinker. He was almost a sort of hippy version of Marvel comics TheWatcher -except that the Thinker had met the Beatles, Janice Joplin and was also great friends with people like Donovan. His origins and age were/are unknown and if you get him a bit tiddly on Elderberry wine he will describe his job as being "an inter-parrallel peeping tom".

The other......well. Not telling.

But established Black Tower history is changed -NO.No one comes back from the dead and events in the Invasion Earth Trilogy are "untouchable" so meddle free. Which raises the question of who is it that seems to be walking the corridors of time and space and interfering in established history? Why? And just who is "The Enemy" this person refers to?

Obviously, the "Game" takes place in time and on different Earth parallels while the"other person" alters things so the question is at which point in time and space is this all taking place? There is reference to events from the Invasion Earth trilogy but no direct interference and the two opponents are at a point between parallels and space-time so the simple answer is that I do not have a clue. They never told me.

Although it is not a "must buy prequel" to the Invasion Earth trilogy there are things happening that explain some of the characters and situations they find themselves in -for the Thinker its 30+ years later.  Some of the characters appearing do die in the Invasion Earth storyline. So unless you are into "possible first appearances" (Midge appeared in the first Crime Busters UK story in Adventure vol. 1 1985 for instance) it is not "essential collecting".

It is intended as a buy, be entertained, be confused as to who/what is or are the villains and enjoy!



Saturday 12 June 2021

Rambling Through The Sunny Fields of Comicdom

 



"Your comics are some of the best Indie comics I've read in 20 years but don (sic) why you tell folk you earn nothing from them?" The gentleman concerned seemed to think my "comics do not sell" line was a trick to get people to buy my comics.  Firstly, any appeal I have made on CBO in the last 20 years has received zero response.  Help fund CBO to keep it going? Zero response so the idea that I am going to write"Boo! Hoo0hoo! Me comics don't sell!" and people are going to rush out and buy them...that's fantasy.

Because my Print On demand (POD) company is in the United States what I "earn" is not based on any kind of reality.  I have sold books worth over £100 (say $100+ US) and my cut is £36.00...now I am at the mercy of fluctuating exchange rates and bank charges. In the last week that £36.00 has gone down to £34.00 and yesterday £32.00. When I get this money it will be after I pay U.S. taxes on books sold there. So, if I am lucky, I may get £26.00 which means I have not earned anything.

I pencil, ink, letter, design the books and covers, scan and make pages acceptable (something DC and Marvel editors do not do as "It ain't my job!" To put a 24 pager onto the online store ready to buy (excluding POD problems) can involve two weeks work. That is unpaid work.  I set prices as low as possible to encourage new readers and the idea was that if enough sold I might actually earn something. 

Now, if you look at Image, DC or Marvel their editors get a paid wage and the boss certainly gets a nice juicy cut of the money. I do not get paid a penny until books sell and then, if I am working with someone else the funds are pushed in their direction.  "According to Money.com you must be earning enuff (sic)" and, yes, if I were working for Marvel and DC I would be but this type of question shows the complete lack of understanding of Indie Comics because, in all honesty, Indie is not that far above the Small Press.

So what was the person referring to? On the 2nd November 2017 Money.com posted an article by Megan Leonhardt and it is worth checking out:https://money.com/how-much-you-can-earn-in-the-comic-book-industry-from-artist-to-ceo/  My comments come after.

BY MEGAN LEONHARDT
NOVEMBER 2, 2017

Marvel and DC Comics are once again facing off in an epic box-office duel this month, with the release of Thor: Ragnarok and Justice League — two superhero films that, of course, have their roots in the comic book industry. Print isn’t dead to this world — the industry makes $800 million-a-year annually and employs tens of thousands to do so.

So how do you get started in this type of career? And more importantly, what does it pay?

Like any career in the arts, you can get started in the industry by going to school to and majoring in something that translates well into this world, like animation, sequential art, or illustration. Marvel artist Irene Strychalski recently told attendees of New York Comic Con she majored in sequential art and minored in animation at Savannah College of Art and Design. Other schools that comic book artists seem to gravitate towards include Ringling College of Art and Design and Rhode Island School of Design. However, if you don’t want the college experience, the Kubert School is a trade school in Dover, N.J. that offers a three-year training program.

But for every successful comic book writer or illustrator who acquired a formal education, there are many more who broke into the industry by themselves. It’s an industry that lends itself to freelancers and those with raw talent. Javier Garron, the Marvel artist behind Secret Warriors, worked as an architect before switching to comics. “Afternoons, evenings, nights and weekends were comics,” Garron says of his 10-year odyssey to break through in the industry.

Here’s what you can truly expect to make in a comic book career.

COMIC BOOK CREATOR

171102-comic-book-stan-lee
Marvel Comics legend Stan Lee strikes a pose with Iron Man and Spider-Man at HASCON, the first-ever FANmily™ event from Hasbro, Inc. at the Rhode Island Convention Center on Friday, Sept. 8, 2017 in Providence, R.I.
 
Scott Eisen—AP

For many comic hopefuls, the ultimate achievement is to create an entire comic book franchise. And it it becomes very lucrative if you retain the ownership rights to that work. In many cases, you’ll make far more than the executive salaries at the biggest comic book publishers. Stan Lee, perhaps the most famous comic book writer and illustrator, is worth an estimated $40 million, according to Wealth-X. About 90% of that is held in cash and other liquid investments, while the remaining 10% accounts for his home in West Hollywood and his stake in POW! Entertainment, a production company that was behind projects like reality television series Who Wants to Be a Superhero?

More recently, The Walking Dead creator Robert Kirkman published his zombie-apocalypse adventure through Image Comics, which allows creators to retain the right to their work. Kirkman eventually became a partner at Image Comics and founded Skybound Entertainment, which produces the ongoing Walking Dead comics, as well as other movie and television projects including Invincible and Outcast. He is worth about $20 million, according to CelebrityNetWorth.com.

EDITOR

Comic books, particularly established franchises, are quite the production. So you need someone to corral all the artists and writers on the book. That’s where the editor comes in. This is the person who quarterbacks the process, everything from reminding writers when the script is overdue, checking the art against the script to make sure the storytelling syncs, and proofreading the pages as they are completed. An associate editor makes between $38,000 and $41,000 at Marvel, according to Glassdoor. Meanwhile, a more senior editor at DC Comics can make up to $84,000.

COMIC BOOK ARTIST

The median comic book artist salary is $36,500, according to Payscale. But it’s rare for a comic book artist to land a salaried position and it’s far more common for these gigs to be project-based. That means you need to be efficient. “Keep in mind that while it’s usually considered that a comic artist should be able to do a page every day, that is rarely true,” says Reilly Brown, an artist who has drawn various comics for Marvel, including The Amazing Spider-Man. “Most guys can only do three to four pages per week, and most comic artists work between 10-16 hours a day.”

Compensation can range dramatically depending on both experience and the publisher. For example, it’s not uncommon for new artists to make $2,000 for a 100-page book. Depending on fast the artist can work, that’s only about $2.50 an hour for someone who spends about eight hours working on each page. However, experienced artists who design and execute the cover art can command much higher rates, up to $600 per page at some publishers.

At many of the bigger comic book companies, the art on the page is paid by the type of job—and sometimes multiple artists will be hired to do each piece.

PENCILLER

This person is the one who takes the story and gives it life, sketching out the scenes in pencil and crafting the basic outline of the landscape and the characters within it. Starting rates for these artists usually range from $160 to $260 per page at the big comic publishers like Marvel and DC.

INKER

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mediaphotos—Getty Images/iStockphoto

This illustrator is given the task of adding depth and shading to the basic outlines created by a penciller. Usually this gig pays $75 to $100 per page.

COLORIST

These are the folks who give Spiderman his iconic blue and red look—adding in the color to the pen & ink designs on the page. These artists can earn anywhere between $20 and $121 per page, according to a 2016 survey by FairPageRates.com of 100 comic professionals.

LETTERER

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mediaphotos—Getty Images/iStockphoto

This is the person who uses a variety of fonts and sometimes even hand-drawn calligraphy to create everything in the word balloons and illustrating the sound effects. Typically this job runs between $10 and $25 per page, according to the FairPageRates survey. “I was lettering for a long time, that’s how I paid my bills,” Ed Brisson, writer for Iron Fist and an Old Man Logan, told New York Comic Con attendees last month.

WRITER

If you can get a salary gig, it typically pays $55, 037, according to Glassdoor. However, many times, these jobs are also paid on a project basis. Many of the publishers break up the creation of a title in an established series, hiring writers to lay out the plot and another the script. A writer can earn between $20 and $100 for an entire script outline at the bigger publishers, according to the FairPageRates survey. After an outline is in place, writers will be hired to add all of the dialogue and story to each page. At Marvel, for example, you typically earn between $80 and $100 for this job, according to artists Money interviewed.

CEO

171102-comic-book-isaac-perlmutter
Isaac "Ike" Perlmutter, an Israeli-American billionaire, and the CEO of Marvel, walks down the steps of Air Force One at Andrews Air Force Base in Md., Feb. 6, 2017.
 
Susan Walsh—AP

The chief executive at a comic book company can exist in many forms, especially since DC and Marvel now operate under the management of Warner Bros. and Disney, respectively. Yet arguably the highest paid comic book executive is Marvel Entertainment’s CEO, Isaac Perlmutter. He’s worth $3.9 billion, according to Forbes annual ranking. He helped shepherd Marvel through bankruptcy in 1996 and eventually led its $4 billion sale to Disney in 2009. Prior to the sale, his annual salary was $750,000, according to regulatory filings. That’s a hefty salary for making sure the Amazing Spider-Man continues to be amazing to readers.

One way CEOs diversify their portfolios is by expanding their comic brand into toy lines. Todd McFarlane, one of the founders and current partners of Image Comics also has a toy business: McFarlane Toys, which produces figurines for several comic book and TV franchises including South Park, Rick & Morty, Spawn and The Walking Dead. Reportedly worth around $300 million, McFarlane made a name for himself by illustrating the first appearance of Venom in the The Amazing Spider-Man comics for Marvel. He went on to create Image Comics with five other artist in 1992 and has retained autonomy over his own projects.

fin

The problem is that I work for myself and the main reason for this was the outright -accepted as the norm- crooked nature of comics and particularly those in the UK. I did a few Action Force scripts for Marvel UK back in the day thatwere used with someone else's name on them. For Fleetway-Egmont I was cheated out of £5,000+ in payments and and the editor I worked for outrightly told me that his pal was going to use my titles for a series of stories for himself and, you know, "f*** you!" I knew npone of this was new because a certain Fleetway/IPC editor used to employ young, less talented newcomers to work on his comic because he paid them less and he pocketed a nice chunk of cash (everyone -everyone so don't suddenly say "never heard of this!"- who was in comics knew this was going on).

One idea that was stolen by an editor at Fleetway I was told by Gil Page (then Managing Editor) to discuss with the editor involved on a visit to the offices. I did. the editor fumbled around and then claimed someone else had the idea as "it must have been in the creative ether". Utter bull-shit because I haddiscussed the idea with this editor months before and he still had the proposal next to his desk when I talked to him about idea theft.

Another problem is that one strip in particular was given to a newcomer and it was just three pages in length. I wasn't even told when it was being published but went straight past it until someone said "Oh, that's one of yours?" I checked. Title -yes. After that the artist had totally ignored the entire script and drew what he wanted but kept my ending -which now made no sense. And he earned 4 times what I got as scripter to boot.

My experiences with U.S. companies in the 1980s/1990s was not much better and there was no positive experiences to take from any of them.  I did learn that a contract from a U.S. publisher means absolutely nothing and that they lie and cheat like everyone else. One comics news journal I was made editor of I got a proof copy of 'my' first issue and found several articles had been added; one was tantamount to defammation of character of an comics editor and two others were just fake stories based on (untrue) rumours. I was told I had no choice of what went into the magazine as the publisher decided that (yet a disclaimer put any responsibility onto me). I explained the purpose and job of an editor and a publisher and was told "You just put your name to what we publish" so I said "No thank you" and quit. Onearticle actually strongly suggested one Indie artist/publisher was "fond of young boys". F*** that.

The big problem is that honesty is not a good thing in comics! Also, lowering prices to encourage readers is something I am thinking of reversing and it is why I have currently put publishing new titles on hold -there are already 179 at the online store.

Despite what Money.com might say, comics is not a good way to earn a living and this is why I regularly post sales on CBO -something you are not going to find other publishers doing willingly.

That lakeside chalet in Germany is a loooooooooooong way off!

Saturday 5 June 2021

The Ultimate Game

 


 Since writing that I was going to use 1990s work into The Ultimate Game I have added around 10 bridging pages and reworked a couple of panels. 

However, I have added an extra element to what is going on in the story -someone who is apparently attempting to med rifts in time and space and altering events that have happened in the Black Tower Universe,

I can hear it now: "Reboot!"

No. Everything that happened in the Invasion Earth Trilogy -including the heroes who died is set in stone. No resurrection of characters. The final heroic act has to stand or what was the point?

My question to myself is whetherthis should be a one off book or in parts in volume 2 of Black Tower Super Heroes? That I still have to decide and both options have their + and - points.

Now that I have the start and end figured outI think this would work as either but in parts in  BTSH it means sorting out enough other strips to make up 80pp which was the standard page count. As a stand alone book it is cheaper to buy for the reader and for that reason I am looking at a single volume and that seems 95% settled on.

Oh, the figures are Jack Flash and Streamline 3.75 inch conversions (Captain Might is on his way as are Ally Sloper and Dr Syntax!)

Wednesday 2 June 2021

The Ultimate Game

  I looked at the bulky A4 folder crammed full of a couple hundred pages and I really considered ditching the whole Ultimate Game.



In case you have never read this blog before or any of the posts pertaining to the Invasion Earth Trilogy or how it all started in 1987 and went through various incarnations until it was pooled together as such.....the first project was known as the Ultimate Game and sadly many of those pages were never used because they would not fit into the Invasion Earth Trilogy but back in the 1980s-1990s the pages did the rounds of Fleetway offices and Gil Page (then Managing Editor) supported the project but wanted to include a few of the old established adventure heroes (which led off on a side route to the Looking Glass project).

I wanted to finally get the Ultimate Game used but these were dated 1986-1995. "I'll just redraw the pages!" my mind said rather enthusiastically while another shouted out "You crazy **** are you ******* insane?!" I'm a Gemini so that's how my mind works. It could be schizophrenia...no. I'm telling myself it isn't that. Maybe.

Before I killed the Black Tower Face Book page some initial redraws were posted there but when I looked at the bulk of pages that were left to redraw I knew two things: the blow bleed at the back of my eyes (a gift from Type II diabetes) and my increasing advanced arthritic hands would never allow it. So throw the project out. "NO! You **** dumb **** -look at the pages!" said my mind....and by now I'm getting a little sick of the constant abuse I get from it.



So I looked at the pages and despite the age there is nothing that wrong with them. A few tweaks here and there but the style was the style of that time and as the action is going back and forth in time and space it works.

Which means some tidying up but the project could still be published this year -I'm thinking October at the moment. Will it look like a couple of artists have worked on the book? No, I think it still clearly shows my art style and at the time the work was meant to be for a colour book so maybe the work will look a lot cleaner!

The book will also fill in some character backgrounds since, let's face it, Return of the Gods: Twilight of the Super Heroes, The Cross Earths Caper and The Green Skies were crammed full of characters.  The Ultimate Game will also allow the opportunity to show what happened to Marvo and especially The Thinker to have both recovering from...you'll see!

Here is the twist. In all the Black Tower strips since the 1990s it is taken as a given that these events took place. If you can find any of the original Black Tower Adventures (vol, 1) it will be a miracle since even I do not have a full set. But did it all really happen? At oone point heroes found themselves in Iron Age Britain while others were caught up in a "white-out" -an anomaly in time and space. Things then continued as though these events did not take place. No one mentioned them. In the updating "someone" is attempting to mend major disruptions in space-time and things that did happen will now...not happen. 

I know what you are thinking but you can get back to picking your nose in a minute.  It takes the old story but makes changes so the question has to be who is doing this -has the power to do do- and why?

Well, if you are that interested you'll need to wait and find out...maybe I'll give the odd teaser here and there. Who knows?